Saturday, October 23, 2010

Recording Old School

For the longest time I've wondered about how the music was done in the eighties
I notice a lot of samplers and samples were used in some cases and with a sample,
samplers alone you can make amazing music and many of the old 1980's noise music
industrial music used non-instrumental samples to use in their music also in addition
to using synths, samplers they used computers to process audio clips and bits of
samples, sometimes bands would incorporate the use of electric guitars thru effects.
Some bands even went as far as recording samples and process them thru effects
and use banks of hardware to do the job, now a computer can do all in one. Many of
ways have been tried and tested or even shared because every recording artist has
their own way of recording their music and samples, I personally use the cheapest
way of sampling for outdoor sound by using my camera because it exports wav files.

Many of music existed via audio cassette tape and as you may notice in cases
that recordings sound better on vinyl but to me some stuff sounds better on cassette
as well as cd but with the first two mediums that capture a warm feel when using analog
equipment such as vintage synths and drums plus tape records or four track cassette
recorders and 1/4" tape reel to reel recorders, there were ways of doing things that have
been bothering me like how do they get 8 tracks on a single cassette recording, what you
can do if you're in a rock band or similar bands where the music is played live with real
people doing instruments like synths, guitars, drums and bass guitars where you can do
is have a mixer and record the two instruments or more at the same time while playing
together as a band so that one track in pan either left or right with certain instruments
like rhythm guitar, bass and drums and then have Lead guitar on the pan either left or
right, guitars in rock music are usually on the left speaker so that means the lead guitar
was panned to the left side of the track in the final mix, but you could have it anyway
that you want with vocals sitting in the middle of the track and certain instruments on
both right and left sides of the track, or any way, you could then record multiple parts
for each track on the 4-track with more then one instrument on one track provided
you have the mixer's audio out's plugged into the input of the four-track and record
each track with different instruments at the same time on a single track and keep doing
this until all four of your recorded tracks are full and then you re-record (bounce) the
full-track to a regular tape recorder to convert the Four track format into a single track
in order to take that track and play it back (bounce it back) into the audio input of the
four-track, into track one again but this time all the instruments recorded before will be
there in track, to be on the safe side you should record a back up of all your work in the
process and when bouncing the full track run it through a mixer to clean it up and to
rid of the little tape fuzz that there is in the track and then after the audio track is then
recorded you have three more tracks free, now you can used a computer into the mix
by instead of using a regular tape recorder to turn the four-track song into a single
track you could record it to the computer and back but you can then do further processing
to the track such as pitch changes and EQing and Effects on the computer track before
sending it over to the four-track again and you can then after the track is completely done
send the complete cassette recording over to the computer to further mix and master
while turning it into an MP3 file and then 1.sending it to the CD burner and burn it on to
CDr's to save your music and then use a copy on CD to put into a Home Stereo with a
CD/Tape/Radio combination and put the cd into the cd section and a blank tape into
the cassette section and then record the cd on to a blank cassette or cassettes or 2.Just
bounce the final mix from the computer's audio output to the input of a cassette recorder
and then take that cassette and make copies Via Dual Cassette Deck Recorders to bounce
the tracks of the tape to another tape in what is happening when you double a tape, they
also made tape loops back then by cutting the tape to a specific length in order to make
loops where you can play in tape machines that automatically plays the loop continuously
like in certain answering machines have this capability.

Using samples you sampled to make music can be achieved in a number of ways like recording your samples with field recorders and tape AVR Microcassette Recorders to get sounds outside of your house while using your computer mic to record sounds indoors or use a real music microphone with an XLR connection to run through the mixer and then to your computer to sample objects or have a laptop with a computer mic to record portability wise if you don't have either a microcasetter or field recorders then you can do it that way or sometimes on some photo cameras they have built-in field recorders where you can record sounds that way also, when you've loaded the samples to your computer to save then you can use in your software samplers or keep them on your computer and you can then use them on a hardware sampler if your sampler allows tape memory.

Software is a good way of doing things today due to certain factors such as sampling space for new samples which the most you'll see in a hardware sampler in 40 gigabytes which is not
that big if you have 1000's of samples and or they're longer than a minuet. I wouldn't
say that a software sampler today can ever replace a Fairlight CMI sampler but new
features are in the software samplers which are beneficial to the musician who doesn't
or never has worked with hardware, now it has become where musicians can make
an entire album with just software and no hardware synths, I do recommend sampling
your self weither it be hardware synths or drums to non-instrumental sampling, certain
objects make certain sounds and by taking an object and doing different things with them
you can make many of different samples, depending on what the object is and everything.

Sampling does not by any means have to be from a physical source like a hammer to a
giant city bell, it could also be a software source that you could be sampling, back when I
was heavily into Linux and Windows Programming and I've been doing so since 1997 when
Debian was release but that's not important, what is important in this case in point is I learnt
how to program the computer to make single waveforms like a saw, pulse and sine wave from
the computer to the speakers, I thought that would be a good source for programming unique
waveforms to sample for hardware and software synths and samplers and you can sample
VSTi and use VST effects on the VSTi Softsynths to sample or just use pitch changes and also
effects and EQing to the original sample and bounce that to another track and save that track,
Or if you use fl studio what you would do after the effects are on the sample you want to modify,
you then export in sing bar mode as opposed to use the song mode, and if you have short burst
kind of hit samples then before you export it you want to make sure that when it plays it loops other wise it will have a space of nothing for the rest of the bar, but when you listen to the sample play, change the tempo and change the bar length if needed, but if the sample plays and ends at the end of the 4/4 Bar then you don't need to do anything but export as MP3 and WAV
because it would be best to have both formats in samples but most people sample with WAV's
because this is now a common thing among hardware and software samplers and sampler keyboards but the older samplers had out-dated formats like 5" floppy disks and 3''-1/4 floppy disk which was later but the samplers today build more to newer formats and newer features,
SD Storage capability and USB Flash Drive Storage Capability and even internal storage are used
in today's samplers but don't forget with the higher priced hardware samplers, you're probably gonna get all you want out of a $10,000 dollar hardware sampler than a $450.99 software one.

Todays market for commercial samplers in fairly decent using sampling as a way of new forms of musical software in programs and software plug-ins and hardware samplers, (I'm sadden by some thing though) I'm all for software because you can save presets for synths that didn't come with user memory and you can have entire sample libraries of sounds right on your computer,
why look for hardware that would be used and can't save presets if there is a perfect emulation?
I know I would love hardware versions of the CS-80 and the Pro-One, ect but space is a big issue sometimes and in my case this is the main issue for lack of vintage synth and plus money.

Expect new synth patches in the next few weeks I've been busy and will get back to posting more info and tips on music and software, plus free samples and presets for synths.

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